Welcome to Episode 03 of Knights of the Ebon podcast. This is YOUR Death Knight podcast in the World of Warcraft. Each show Epicinsanity, brings you the latest details on the greatest class in the game… The Death Knight. Each show I discuss relevant news, my weekly topic and some helpful tips & tricks to help you improve your game. So while I sit back, relax, and enjoy the show!
Recorded and Released on: Saturday, October 4th, 2014
This week on KoE, Epicinsanity discussing the upcoming changes to the Death Knight class in Warlords. Quickly covering each spec and adding his own opinion. But before the show ends he talks about Death Knight addons, discusses how to kill a Blood Death Knight, and helps a fellow Death Knight improve his game.
Interested in a Death Knight Workshop, Character Audit, or anything else Death Knight related? Contact Epic!
Unholy Might now increases Strength by 10% (down from 35%)
Plaguebearer is a new talent to replace Roiling Blood because of the pestilence change. This talent now increase the duration of your diseases on your target when you use Death Coil.
AMS now gives 90%~ less runic power from damage sources.
Army of the Dead is now Instant
Death Pact now heals you for 50% but absorbs 25% of max heath from incoming healing for 15s.
Unholy Aura now increases haste by 5% and Versatility by 3%, instead of attack speed.
Death coil is now 30 RP instead of 32
Necrosis is a new passive ability for Unholy Death Knights. Necrosis causes Multistrikes from Festering Strike, Pestilence, Plague Strike, Scourge Strike, and Soul Reaper to also deal a burst of Shadow damage. The amount of burst damage is based on Attack Power, not the damage from the triggering Multistrike.
Two Handed Frost in Patch 6.0
Str > Haste > Crit ~= Mastery
Hit/Expertise is removed.
Not too many huge differences. Lower haste because of the stat squish. So your rotation may feel strange.
Apply Frost Fever with Howling Blast, and apply Blood Plague with Plague Strike. In the case of Plague Strike, make sure that you use an Unholy rune for it, and not a Death rune (if need be, wait slightly for an Unholy rune to become available). Re-apply with 6 secs left.
Rune Tap has been redesigned. It now reduces all damage taken by 50% for 3 seconds. It also now has 2 charges, with a 40-second recharge time.
Will of the Necropolis has been redesigned. It now automatically triggers an immediate, free Rune Tap when you take damage that reduces you below 30% health. This effect cannot occur more often than once every 30 seconds.
Glyph of Rune Tap has been redesigned. It now reduces Rune Tap’s recharge time by 10 seconds, but reduces the damage reduction it provides by 20%.
Scarlet Fever has been removed. Its effects have been merged into Scent of Blood.
Veteran of the Third War now increases your Multistrike chance, haste, and Stamina by 10% (up from 9% to Stamina only), reduces the chance for attacks to be parried by 3%, and increases the damage of Death Strike by 100% and grants 1 Runic Power per second while in combat..